Archer

Archers are ranged troops, and can be used to back up close-combat units by killing enemy troops from a distance; however, they have very little hand-to-hand combat strength themselves.

Using the Archer
Archers are essential defensive troops; they are particularly effective if when attacking, you place them behind close-combat (hand-to-hand) troops.

In order to gain access to Archers, you must be at least Rank 6 (Villein), and have completed the required levels of research ( please see the sidebar to the right).

Resources
In order to turn peasants into archers, bows are required; these are created by the fletcher and stored in the armoury. It costs one bow and 20 gold for each archer.

Research
Long Bow must be researched to give access to archers and increase their hit points, allowing them to survive more damage while attacking or defending.

TIP: It is a good idea to research Long Bow to its fullest; this will give you a very strong defence force in your castle, plus your archers will survive longer when attacking other players and the AI.

Cards
Certain cards may be played in order to provide a boost to your troops' capabilities or to the number of troops in your castle. Some of these cards are played instantly and are removed from your pack, while others remain in play for a defined amount of time. Please see the individual cards for more information.

TIP: Before using cards which instantly give more troops or peasants, please ensure you have sufficient unit spaces to accommodate them. These cards do not increase your maximum army allowance.