Unit Type |
Offensive & Defensive |
Rank Required |
Village Idiot (1) |
Research Required |
None |
Gold Cost |
3 each. |
Resources Needed |
Unit Space |
1 |
Armed peasants are the basic troop type available to all players at the start of the game, and do not require any research to access them; however, they are the weakest troop available.
Using the Armed Peasant[]
Armed peasants are cheap to buy and useful for defending your castle when starting the game.
TIP: Use armed peasants to attack wolf lairs and bandit camps.
TIP: When attacking players or AI castles, use armed peasants to spring traps.
Research[]
Conscription may be researched to increase armed peasants' hit points, allowing them to survive longer while attacking or defending.
Cards[]
Certain cards may be played in order to provide a boost to your troops' capabilities or to the number of troops in your castle. Some of these cards are played instantly and are removed from your pack, while others remain in play for a defined amount of time. Please see the individual cards for more information.
TIP: Before using cards which instantly give more troops or peasants, please ensure you have sufficient unit spaces to accommodate them. These cards do not increase your maximum army allowance.
Card Name | Description |
Mercenaries | Allows for the purchase of a small, medium or large band of peasants |
Basic discipline | Allows troops to move faster across the map |
Basic Logistics | The next army sent moves faster across the map - this card must be played before sending an army |
Villagers | Peasants arrive in a village of your choosing - these may be turned into armed peasants, providing you have the gold available |