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Stronghold Kingdoms Wiki
160
pages
Explore
Main Page
All Pages
Interactive Maps
navigation
Main Page
Community portal
Official Forums
All Wiki Pages
All Categories
Update Notes
General
About Stronghold Kingdoms
About Firefly Studios
Firefly Crowns
Deluxe Pack
Account Details
Coat of Arms
Important Links
Glossary
Worlds & Ages
Wolf Worlds
Eras
The Age System-Legacy Worlds
Getting Started
F.A.Q
Beginners Guide
Worlds
Communication
Options & Settings
Gameplay - Economy
Banquets
Buildings
Popularity
Resources
Scouts
Trading
Packets
Units
Villages
More
Gameplay - Military
Barracks
Buildings
Castles
Combat
Enemy AI
Troops
Vassals & Liege Lords
Gameplay - Misc.
Achievements
Factions & Houses
Parishes & Capitals
Glory
Honour
Achievements Leaderboard
Player Profile
Premium Tokens
Quests
Ranks
Religion
Manage marker reports
Research
Strategy Cards
Strategy Card List
User Interface
Wheel
World Map
Rules & Policies
Privacy Policy
Stronghold Kingdoms Game Rules
Terms of Use Agreement
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==Buildings== [[Image:villagehall.jpg|left|75px|link=]]Without buildings, your villages will not function. Most buildings require stone and wood for them to be placed, while some also require gold. The cost in wood/stone/gold for each building type increases with the number placed in your village. It is therefore essential that you place both stone quarries and woodcutters' huts as your first buildings. When placing buildings, a proximity arrow points to the building which it is needs to be close to in order for it to be most effective/efficient. You can delete all buildings except the Hall, Stockpile, Granary and Inn. You can move all buildings except the Hall if you have a Premium token in play. Holding the Shift key while hovering over buildings will make them transparent, allowing you to see and click on any building hidden behind it. At low ranks you will have very simple buildings which can be placed; however, through research, this can be expanded. Each building you place will take longer to build than the previous one. The base building time follows the relationship <math>T = 0.03 x^3 + 1.5 x^2 + 3.5 x + 12</math> where <math>T</math> is building time in seconds and <math>x</math> is the number of the building placed not including the stockpile, granary, or village hall. For example, the 12th building after the stockpile and granary will take a base time of 5 minutes and 22 seconds to build. Village building times can be reduced by researching [[Research:Education|Architecture]]. An icon floats up from buildings when workers drop goods at the storage building. The floating icon shows the number of goods dropped and if a card is in play the bonus is shown. This option can be switched off in the [[Options & Settings]] Menu. Some buildings require different village types for them to be placed. Please see the [[Village Table]] for more details. Click here for a full breakdown of all village [[Buildings]].
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